The University becomes the first higher learning institution with an esports pipeline servicing K-12 through graduate school students.
Southern University and A&M College is creating an official varsity esports team, joining more than 300 colleges and universities to compete nationally in the fast-growing digital sport.
Esports, short for “electronic sports,” is defined as competitive multiplayer video gaming. While new and developing at the collegiate level, esports has grown exponentially among amateur and professional gamers around the world.
The Southern University esports program has plans to join esports organizations, which include the SWAC, HBCU Esports, Tespa, National Association of Collegiate Esports, and Collegiate Star League. Students will have the opportunity to compete online against other universities.
Southern University has named Christopher Turner general manager and head coach. Turner is also the Southern University Laboratory School esports general manager and head coach. He has recently received a national championship through the development of its Esports Program.
“I’m excited to head up esports for Southern University. We will be the only program to reach students from Pre K to Ph.D. Our goal is to increase student involvement in STEM-related careers, compete for scholarships, and create internship opportunities,” said Turner.
Spring season competition will be in NBA 2K21, Call of Duty, and Fortnite. Titles being considered for the fall are Rocket League, Super Smash Bros., Madden NFL, and FIFA.